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2025-09-21 20:11:21 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 贪吃蛇
{
enum E_BodyType
{
Head, //蛇头
Body, //蛇身
}
class SnakeBody : GameObject
{
private E_BodyType bodyType; //身体类型
public SnakeBody(int x, int y, E_BodyType bodyType)
{
pos = new Position(x, y);
this.bodyType = bodyType;
}
public override void Draw()
{
Console.SetCursorPosition(pos.x, pos.y);
Console.ForegroundColor = bodyType == E_BodyType.Head ? ConsoleColor.Yellow : ConsoleColor.Green;
Console.Write(bodyType == E_BodyType.Head ? "●" : "○");
}
}
}