贪吃蛇小项目
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace 贪吃蛇
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{
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class Food : GameObject
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{
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public Food(Snake snake)
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{
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RandomPos(snake);
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}
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public override void Draw()
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{
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Console.ForegroundColor = ConsoleColor.Cyan;
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Console.SetCursorPosition(pos.x, pos.y);
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Console.Write("◎");
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}
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public void RandomPos(Snake snake)
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{
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Random r = new Random();
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int x = r.Next(1, Game.w / 2 - 1) * 2; //1-38的随机数
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int y = r.Next(2, Game.h - 3); //1-18的随机数
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pos = new Position(x, y);
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//判断生成的位置是否和蛇身重合
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if (snake.CheckSamePos(pos))
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{
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RandomPos(snake);
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}
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}
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}
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}
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