贪吃蛇小项目
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace 贪吃蛇
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{
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enum E_BodyType
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{
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Head, //蛇头
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Body, //蛇身
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}
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class SnakeBody : GameObject
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{
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private E_BodyType bodyType; //身体类型
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public SnakeBody(int x, int y, E_BodyType bodyType)
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{
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pos = new Position(x, y);
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this.bodyType = bodyType;
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}
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public override void Draw()
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{
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Console.SetCursorPosition(pos.x, pos.y);
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Console.ForegroundColor = bodyType == E_BodyType.Head ? ConsoleColor.Yellow : ConsoleColor.Green;
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Console.Write(bodyType == E_BodyType.Head ? "●" : "○");
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}
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}
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}
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