using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace 贪吃蛇 { class Food : GameObject { public Food(Snake snake) { RandomPos(snake); } public override void Draw() { Console.ForegroundColor = ConsoleColor.Cyan; Console.SetCursorPosition(pos.x, pos.y); Console.Write("◎"); } public void RandomPos(Snake snake) { Random r = new Random(); int x = r.Next(1, Game.w / 2 - 1) * 2; //1-38的随机数 int y = r.Next(2, Game.h - 3); //1-18的随机数 pos = new Position(x, y); //判断生成的位置是否和蛇身重合 if (snake.CheckSamePos(pos)) { RandomPos(snake); } } } }