using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace 贪吃蛇 { class BeginScene : BaseScene { public BeginScene() { title = "贪吃蛇小游戏"; str1 = "开始游戏"; } public override void PressEnter() { //根据nowSceneIndex的值决定按下回车后做什么 if( nowSceneIndex == 0 ) { //切换到开始游戏 Game.ChangeScene(E_Scene.Game); } else { //结束游戏 Environment.Exit(0); } } } }