➤UPDATE v3.5.31 ⬆️
✓ Changes:
-added support for Unity 2020.3.36 LTS

➤UPDATE v3.5.3 ⬆️
✓ Changes:
-updated the package to Unity 2019.4 LTS
-small changes to folder structure organization

➤UPDATE v3.5.2 💡
✅ New:
- fixed some prefab position/rotation 
- added generator with animation 
- changes to some of the demo scenes 
- updated icons and added a few more 
- small minor fixes 
- updated all the screenshots to reflect the curent state of the package
 
➤UPDATE v3.5.1 Diner Props 🏪
✅ New: 58 new assets 
- added 24x rollerShutters 
- added 10x fence_White 
- added 24x diner props (chairs, tables, counter, kitchen hood, stove, sink) - added 2x doors - added 21 textures  
✓ Changes:
- updated the package to Unity 2018.4.1 
- added Post Processing Stack v2 
- changes to some demo scene (materials, post processing effects)  

➤ UPDATE v3.5 City buildings 🏢
✅ New: 169 new assets (181 prefabs) 
- added Scene City 
- added 76 addons (air ducts, antennas, awnings, billboards, chimneys, fire escapes, ladder, railings, rainwater pipe, signage, skylight, stairs, water tank). 
- added 10 barricades (plywood, cloth) 
- added 13 doors & 12 windows  
- added walls for the new window and door types 
- added 4 floors & foundations 
- added 2 roof types 
- added roof access  
- added 3 cornice types 
- added pavement modules 
- added 6 sidewalk props (tree bed , tree fence, iron fence) 
- added storefronts(entrance, doors, windows, pillars) 
- added elevator(entrance,shaft rail) 
- added over 170 materials/textures
✓ Changes:
- flat roofs rework(roof has been separated from the edge so you can rotate it independently)
- roof02 pivot moved closer to mesh
- removed roof02_corner_destroyed
- removed roof02_edge_destroyed
- all roof02_middle*** renamed to roof_flat 
- replaced ladder01 with a modular version.  
✔️ Fixes:
- Fixed pillar01_B top texture UV 
- Fixed sidewalk_corner UV texture   

➤UPDATE v3.4 🏘
✅ New - 179 new assets (196 prefabs)
- added Scene Neighborhood 
- added 63 new textures + 2 .PSD files for traffic sign name customization 
- added 71 streets (streets, sidewalks)  
- added 23 street decals 
- added 102 street props    
✓ Changes
- slight modifications to demo scene, replaced old streets with new ones 
- removed ROADS folder and it's contents and replaced it with STREETS   

➤UPDATE v3.3  ☢️
BACKUP BEFORE UPDATING. 
Fences position may change, if not snapped.  
✅ New - 60 new assets (60 prefabs) 
- added 22 destroyed walls, roofs and floors assets 
- added 9 debris
- added 13 ivy Nature assets 
- added ivy texture 
- added 9 broken fences and 2 gates 
- added 5 separate fence poles 
- added wall00_B texture (wall cross section)
✓ Changes
- improved texture for fences 
- improved texture for sandbags 
- walls now have wall00_B(cross section) material as default instead of wall00(white concrete) 
- fences now have a single pole for a more modular approach (single pole between fences, from |=||=| to |=|=| ) 
- fence_concrete_c remake 
- slight modifications to demo scenes. 
- added School Bus and Van roofs as separate mesh for top down view visibility

➤UPDATE v3.2   🚗
✅ New  - 32 new assets (62 prefabs) 
- added 6 vehicles each with 2 variations (normal and wrecked) for a total of 12 unique models 
- added 48 materials 
- added 44 textures 
- added 20 vehicle parts 
- added 19 custom made colliders 
- removed old bus   

➤UPDATE v3.1 🌲
✅ New - 102 new assets 
- added 13 cabin related assets (chimney, porch_railing, stairs x 2, Stove02 with modular parts, door, window, round pillar, corner pillar) 
- added 23 Light props with emission maps (lamps, lantern, lightswitch, sockets) 
- added 33 Nature assets (cut coniferous trees, birch trees,cut birch trees, cattail, mushrooms, waterlily) 
- added HIT animation to all trees, animation ranges (0-60 Sway , 60-70 Hit) 
- added 23 props (campfire, cooking pots, frying pan, boat, rafts, modular pier, tent, stove portable, wood pile) 
- added 10 basic resources (rope, branches, logs, metal scraps, wood planks, rocks) 
- added a few wall textures 
- added a floor texture 
- added 2 new scenes (Cabin and Camp)
✓ Changes
- all doors have thresholds 
- all static trees have been replaced with animated trees, now all trees have animations and backface because there were too many variations. 
- tree bone renamed, now all share the same name 
- fixed some roof textures 
- chimney mesh cleanup and uv rescale 
- windows glass as a separated mesh   

➤UPDATE v3.0 🏠
NOTE*** Strongly recomanded to delete the old SurrounDead folder before importing this new version or import in a new project.
✅ New 
- added interior props (121 new assets)
- added 9 new food and drinks Items  
- added a few wall textures 
✓ Changes
- improved Barricades texture  
- improved Props texture and added a few more model variations 
- added transparent/emissive glass for windows but the old, opaque one can still be used 
- renamed a few assests for a more consistent naming 
- removed houses prefabs because prefab links were broken due to being nested and were not updated accordingly
- replaced the scene demo with new ones