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Echo/Assets/ThirdParty/UI/Reach - Complete Sci-Fi UI/Scripts/Achievements/AchievementItem.cs
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2026-07-08 19:53:15 +08:00
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace Michsky.UI.Reach
{
public class AchievementItem : MonoBehaviour
{
[Header("Default Resources")]
public Image iconObj;
public Image backgroundObj;
public TextMeshProUGUI titleObj;
public TextMeshProUGUI descriptionObj;
public GameObject lockedIndicator;
public GameObject unlockedIndicator;
public List<Image> images = new List<Image>();
}
}