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➤UPDATE v3.5.31 ⬆️
|
||||
✓ Changes:
|
||||
-added support for Unity 2020.3.36 LTS
|
||||
|
||||
➤UPDATE v3.5.3 ⬆️
|
||||
✓ Changes:
|
||||
-updated the package to Unity 2019.4 LTS
|
||||
-small changes to folder structure organization
|
||||
|
||||
➤UPDATE v3.5.2 💡
|
||||
✅ New:
|
||||
- fixed some prefab position/rotation
|
||||
- added generator with animation
|
||||
- changes to some of the demo scenes
|
||||
- updated icons and added a few more
|
||||
- small minor fixes
|
||||
- updated all the screenshots to reflect the curent state of the package
|
||||
|
||||
➤UPDATE v3.5.1 Diner Props 🏪
|
||||
✅ New: 58 new assets
|
||||
- added 24x rollerShutters
|
||||
- added 10x fence_White
|
||||
- added 24x diner props (chairs, tables, counter, kitchen hood, stove, sink) - added 2x doors - added 21 textures
|
||||
✓ Changes:
|
||||
- updated the package to Unity 2018.4.1
|
||||
- added Post Processing Stack v2
|
||||
- changes to some demo scene (materials, post processing effects)
|
||||
|
||||
➤ UPDATE v3.5 City buildings 🏢
|
||||
✅ New: 169 new assets (181 prefabs)
|
||||
- added Scene City
|
||||
- added 76 addons (air ducts, antennas, awnings, billboards, chimneys, fire escapes, ladder, railings, rainwater pipe, signage, skylight, stairs, water tank).
|
||||
- added 10 barricades (plywood, cloth)
|
||||
- added 13 doors & 12 windows
|
||||
- added walls for the new window and door types
|
||||
- added 4 floors & foundations
|
||||
- added 2 roof types
|
||||
- added roof access
|
||||
- added 3 cornice types
|
||||
- added pavement modules
|
||||
- added 6 sidewalk props (tree bed , tree fence, iron fence)
|
||||
- added storefronts(entrance, doors, windows, pillars)
|
||||
- added elevator(entrance,shaft rail)
|
||||
- added over 170 materials/textures
|
||||
✓ Changes:
|
||||
- flat roofs rework(roof has been separated from the edge so you can rotate it independently)
|
||||
- roof02 pivot moved closer to mesh
|
||||
- removed roof02_corner_destroyed
|
||||
- removed roof02_edge_destroyed
|
||||
- all roof02_middle*** renamed to roof_flat
|
||||
- replaced ladder01 with a modular version.
|
||||
✔️ Fixes:
|
||||
- Fixed pillar01_B top texture UV
|
||||
- Fixed sidewalk_corner UV texture
|
||||
|
||||
➤UPDATE v3.4 🏘
|
||||
✅ New - 179 new assets (196 prefabs)
|
||||
- added Scene Neighborhood
|
||||
- added 63 new textures + 2 .PSD files for traffic sign name customization
|
||||
- added 71 streets (streets, sidewalks)
|
||||
- added 23 street decals
|
||||
- added 102 street props
|
||||
✓ Changes
|
||||
- slight modifications to demo scene, replaced old streets with new ones
|
||||
- removed ROADS folder and it's contents and replaced it with STREETS
|
||||
|
||||
➤UPDATE v3.3 ☢️
|
||||
BACKUP BEFORE UPDATING.
|
||||
Fences position may change, if not snapped.
|
||||
✅ New - 60 new assets (60 prefabs)
|
||||
- added 22 destroyed walls, roofs and floors assets
|
||||
- added 9 debris
|
||||
- added 13 ivy Nature assets
|
||||
- added ivy texture
|
||||
- added 9 broken fences and 2 gates
|
||||
- added 5 separate fence poles
|
||||
- added wall00_B texture (wall cross section)
|
||||
✓ Changes
|
||||
- improved texture for fences
|
||||
- improved texture for sandbags
|
||||
- walls now have wall00_B(cross section) material as default instead of wall00(white concrete)
|
||||
- fences now have a single pole for a more modular approach (single pole between fences, from |=||=| to |=|=| )
|
||||
- fence_concrete_c remake
|
||||
- slight modifications to demo scenes.
|
||||
- added School Bus and Van roofs as separate mesh for top down view visibility
|
||||
|
||||
➤UPDATE v3.2 🚗
|
||||
✅ New - 32 new assets (62 prefabs)
|
||||
- added 6 vehicles each with 2 variations (normal and wrecked) for a total of 12 unique models
|
||||
- added 48 materials
|
||||
- added 44 textures
|
||||
- added 20 vehicle parts
|
||||
- added 19 custom made colliders
|
||||
- removed old bus
|
||||
|
||||
➤UPDATE v3.1 🌲
|
||||
✅ New - 102 new assets
|
||||
- added 13 cabin related assets (chimney, porch_railing, stairs x 2, Stove02 with modular parts, door, window, round pillar, corner pillar)
|
||||
- added 23 Light props with emission maps (lamps, lantern, lightswitch, sockets)
|
||||
- added 33 Nature assets (cut coniferous trees, birch trees,cut birch trees, cattail, mushrooms, waterlily)
|
||||
- added HIT animation to all trees, animation ranges (0-60 Sway , 60-70 Hit)
|
||||
- added 23 props (campfire, cooking pots, frying pan, boat, rafts, modular pier, tent, stove portable, wood pile)
|
||||
- added 10 basic resources (rope, branches, logs, metal scraps, wood planks, rocks)
|
||||
- added a few wall textures
|
||||
- added a floor texture
|
||||
- added 2 new scenes (Cabin and Camp)
|
||||
✓ Changes
|
||||
- all doors have thresholds
|
||||
- all static trees have been replaced with animated trees, now all trees have animations and backface because there were too many variations.
|
||||
- tree bone renamed, now all share the same name
|
||||
- fixed some roof textures
|
||||
- chimney mesh cleanup and uv rescale
|
||||
- windows glass as a separated mesh
|
||||
|
||||
➤UPDATE v3.0 🏠
|
||||
NOTE*** Strongly recomanded to delete the old SurrounDead folder before importing this new version or import in a new project.
|
||||
✅ New
|
||||
- added interior props (121 new assets)
|
||||
- added 9 new food and drinks Items
|
||||
- added a few wall textures
|
||||
✓ Changes
|
||||
- improved Barricades texture
|
||||
- improved Props texture and added a few more model variations
|
||||
- added transparent/emissive glass for windows but the old, opaque one can still be used
|
||||
- renamed a few assests for a more consistent naming
|
||||
- removed houses prefabs because prefab links were broken due to being nested and were not updated accordingly
|
||||
- replaced the scene demo with new ones
|
||||
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||||
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
||||
This asset was uploaded by https://unityassetcollection.com
|
||||
|
||||
If you find this package helpful and want to support us.
|
||||
Please go to https://tinyurl.com/d0nat10n
|
||||
We really appreciate your help.
|
||||
Thank you.
|
||||
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
||||
|
||||
For the demo scenes to work properly please make sure you follow the steps below:
|
||||
1. Set Rendering Path to Deferred: Edit-> Project Settings -> Graphics -> Set Rendering Path to Deferred
|
||||
2. Set Rendering Color SpaceSet: Edit-> Project Settings -> Player -> Set Rendering Color Space To Gamma
|
||||
3. Download and import Unity's Standard Assets Environment Package via Asset Store -> Standard Assets -> Environment (for water)
|
||||
4. Download Post Processing Stack v2 from Window -> Package Manager -> Post Processing
|
||||
5. If you get lots of errors after importing go to Window -> Package Manger-> Package Manager UI and update it.
|
||||
6. Restart Unity to take effect.
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user