Initial Unity project commit
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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namespace Michsky.UI.Reach
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{
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public class AchievementItem : MonoBehaviour
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{
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[Header("Default Resources")]
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public Image iconObj;
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public Image backgroundObj;
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public TextMeshProUGUI titleObj;
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public TextMeshProUGUI descriptionObj;
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public GameObject lockedIndicator;
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public GameObject unlockedIndicator;
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public List<Image> images = new List<Image>();
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}
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}
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