%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &537516437887321583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8599507483851390653} - component: {fileID: 4051920092399419214} - component: {fileID: 7931887748221341960} - component: {fileID: 3253387443015271937} m_Layer: 0 m_Name: barricade_cloth02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8599507483851390653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537516437887321583} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.0000005364418, z: -0, w: -1} m_LocalPosition: {x: -2.3800013, y: 3.021, z: 11.649999} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: -450, z: 0} --- !u!33 &4051920092399419214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537516437887321583} m_Mesh: {fileID: 4300000, guid: 7152305d03290c547b8cac83a4e4b9de, type: 3} --- !u!183 &7931887748221341960 Cloth: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537516437887321583} m_Enabled: 0 m_StretchingStiffness: 1 m_BendingStiffness: 0 m_UseTethers: 1 m_UseGravity: 1 m_Damping: 0 m_ExternalAcceleration: {x: -0.3, y: 0, z: -0.3} m_RandomAcceleration: {x: 0.3, y: 0, z: 0.3} m_WorldVelocityScale: 0.5 m_WorldAccelerationScale: 1 m_Friction: 0.5 m_CollisionMassScale: 0 m_UseContinuousCollision: 1 m_UseVirtualParticles: 1 m_SolverFrequency: 120 m_SleepThreshold: 0.1 m_Coefficients: - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 0 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 0 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 0 collisionSphereDistance: 3.4028235e+38 - maxDistance: 0 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 - maxDistance: 3.4028235e+38 collisionSphereDistance: 3.4028235e+38 m_CapsuleColliders: [] m_SphereColliders: [] m_SelfCollisionDistance: 0 m_SelfCollisionStiffness: 1 m_SelfAndInterCollisionIndices: m_VirtualParticleWeights: - {x: 0.33333334, y: 0.33333334, z: 0.33333334} - {x: 0.6666667, y: 0.16666667, z: 0.16666667} - {x: 0.5, y: 0.5, z: 0} - {x: 0.33333334, y: 0.33333334, z: 0.33333334} - {x: 0.6666667, y: 0.16666667, z: 0.16666667} - {x: 0.5, y: 0.5, z: 0} - {x: 0.33333334, y: 0.33333334, z: 0.33333334} - {x: 0.6666667, y: 0.16666667, z: 0.16666667} - {x: 0.5, y: 0.5, z: 0} m_VirtualParticleIndices: --- !u!137 &3253387443015271937 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537516437887321583} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ddd59626fa0022a428f010ef012c2cac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 7152305d03290c547b8cac83a4e4b9de, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.00050354004, y: -0.6749997, z: 0} m_Extent: {x: 0.0005009413, y: 0.6750002, z: 0.8499999} m_DirtyAABB: 0