194 lines
11 KiB
C#
194 lines
11 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.UI.Reach
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{
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[CustomEditor(typeof(ModeSelector))]
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public class ModeSelectorEditor : Editor
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{
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private GUISkin customSkin;
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private ModeSelector msTarget;
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private int currentTab;
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private void OnEnable()
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{
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msTarget = (ModeSelector)target;
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if (EditorGUIUtility.isProSkin == true) { customSkin = ReachUIEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = ReachUIEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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ReachUIEditorHandler.DrawComponentHeader(customSkin, "TopHeader_ModeSelector");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = ReachUIEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab_Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab_Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab_Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var currentModeIndex = serializedObject.FindProperty("currentModeIndex");
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var items = serializedObject.FindProperty("items");
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var headerTitle = serializedObject.FindProperty("headerTitle");
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var headerTitleKey = serializedObject.FindProperty("headerTitleKey");
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var onClick = serializedObject.FindProperty("onClick");
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var modeSelectPopup = serializedObject.FindProperty("modeSelectPopup");
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var transitionPanel = serializedObject.FindProperty("transitionPanel");
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var itemParent = serializedObject.FindProperty("itemParent");
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var itemPreset = serializedObject.FindProperty("itemPreset");
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var normalCG = serializedObject.FindProperty("normalCG");
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var highlightCG = serializedObject.FindProperty("highlightCG");
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var disabledCG = serializedObject.FindProperty("disabledCG");
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var disabledHeaderObj = serializedObject.FindProperty("disabledHeaderObj");
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var normalHeaderObj = serializedObject.FindProperty("normalHeaderObj");
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var highlightHeaderObj = serializedObject.FindProperty("highlightHeaderObj");
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var disabledTextObj = serializedObject.FindProperty("disabledTextObj");
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var normalTextObj = serializedObject.FindProperty("normalTextObj");
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var highlightTextObj = serializedObject.FindProperty("highlightTextObj");
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var backgroundImage = serializedObject.FindProperty("backgroundImage");
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var disabledIconObj = serializedObject.FindProperty("disabledIconObj");
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var normalIconObj = serializedObject.FindProperty("normalIconObj");
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var highlightIconObj = serializedObject.FindProperty("highlightIconObj");
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var isInteractable = serializedObject.FindProperty("isInteractable");
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var useLocalization = serializedObject.FindProperty("useLocalization");
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var useUINavigation = serializedObject.FindProperty("useUINavigation");
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var navigationMode = serializedObject.FindProperty("navigationMode");
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var selectOnUp = serializedObject.FindProperty("selectOnUp");
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var selectOnDown = serializedObject.FindProperty("selectOnDown");
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var selectOnLeft = serializedObject.FindProperty("selectOnLeft");
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var selectOnRight = serializedObject.FindProperty("selectOnRight");
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var wrapAround = serializedObject.FindProperty("wrapAround");
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var useSounds = serializedObject.FindProperty("useSounds");
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var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier");
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switch (currentTab)
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{
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case 0:
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ReachUIEditorHandler.DrawHeader(customSkin, "Header_Content", 6);
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if (msTarget.items.Count != 0)
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{
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ReachUIEditorHandler.DrawPropertyCW(headerTitle, customSkin, "Header Title", 90);
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ReachUIEditorHandler.DrawPropertyCW(headerTitleKey, customSkin, "Header Key", "Used for localization.", 90);
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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GUI.enabled = false;
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EditorGUILayout.LabelField(new GUIContent("Default Item:"), customSkin.FindStyle("Text"), GUILayout.Width(74));
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GUI.enabled = true;
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EditorGUILayout.LabelField(new GUIContent(msTarget.items[currentModeIndex.intValue].title), customSkin.FindStyle("Text"));
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GUILayout.EndHorizontal();
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GUILayout.Space(2);
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currentModeIndex.intValue = EditorGUILayout.IntSlider(currentModeIndex.intValue, 0, msTarget.items.Count - 1);
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GUILayout.EndVertical();
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}
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else { EditorGUILayout.HelpBox("There is no item in the list.", MessageType.Warning); }
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GUILayout.BeginVertical();
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(items, new GUIContent("Selector Items"), true);
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EditorGUI.indentLevel = 0;
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GUILayout.EndVertical();
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ReachUIEditorHandler.DrawHeader(customSkin, "Header_Events", 10);
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EditorGUILayout.PropertyField(onClick, new GUIContent("On Click"), true);
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break;
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case 1:
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ReachUIEditorHandler.DrawHeader(customSkin, "Header_Resources", 6);
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ReachUIEditorHandler.DrawProperty(modeSelectPopup, customSkin, "Mode Select Popup");
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ReachUIEditorHandler.DrawProperty(transitionPanel, customSkin, "Transition Panel");
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ReachUIEditorHandler.DrawProperty(itemParent, customSkin, "Item Parent");
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ReachUIEditorHandler.DrawProperty(itemPreset, customSkin, "Item Preset");
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ReachUIEditorHandler.DrawProperty(normalCG, customSkin, "Normal CG");
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ReachUIEditorHandler.DrawProperty(highlightCG, customSkin, "Highlight CG");
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ReachUIEditorHandler.DrawProperty(disabledCG, customSkin, "Disabled CG");
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ReachUIEditorHandler.DrawProperty(disabledHeaderObj, customSkin, "Disabled Header Obj");
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ReachUIEditorHandler.DrawProperty(normalHeaderObj, customSkin, "Norma lHeader Obj");
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ReachUIEditorHandler.DrawProperty(highlightHeaderObj, customSkin, "Highlight Header Obj");
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ReachUIEditorHandler.DrawProperty(disabledTextObj, customSkin, "Disabled Text Obj");
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ReachUIEditorHandler.DrawProperty(normalTextObj, customSkin, "Normal Text Obj");
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ReachUIEditorHandler.DrawProperty(highlightTextObj, customSkin, "Highlight Text Obj");
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ReachUIEditorHandler.DrawProperty(backgroundImage, customSkin, "Background Image");
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ReachUIEditorHandler.DrawProperty(disabledIconObj, customSkin, "Disabled Icon Obj");
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ReachUIEditorHandler.DrawProperty(normalIconObj, customSkin, "Normal Icon Obj");
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ReachUIEditorHandler.DrawProperty(highlightIconObj, customSkin, "Highlight Icon Obj");
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break;
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case 2:
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ReachUIEditorHandler.DrawHeader(customSkin, "Header_Settings", 6);
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ReachUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier", "Set the animation fade multiplier.");
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isInteractable.boolValue = ReachUIEditorHandler.DrawToggle(isInteractable.boolValue, customSkin, "Is Interactable");
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useLocalization.boolValue = ReachUIEditorHandler.DrawToggle(useLocalization.boolValue, customSkin, "Use Localization", "Bypasses localization functions when disabled.");
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useSounds.boolValue = ReachUIEditorHandler.DrawToggle(useSounds.boolValue, customSkin, "Use Button Sounds");
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-3);
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useUINavigation.boolValue = ReachUIEditorHandler.DrawTogglePlain(useUINavigation.boolValue, customSkin, "Use UI Navigation", "Enables controller navigation.");
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GUILayout.Space(4);
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if (useUINavigation.boolValue == true)
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{
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GUILayout.BeginVertical(EditorStyles.helpBox);
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ReachUIEditorHandler.DrawPropertyPlain(navigationMode, customSkin, "Navigation Mode");
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if (msTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Horizontal)
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{
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EditorGUI.indentLevel = 1;
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// GUILayout.Space(-3);
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wrapAround.boolValue = ReachUIEditorHandler.DrawToggle(wrapAround.boolValue, customSkin, "Wrap Around");
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// GUILayout.Space(4);
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EditorGUI.indentLevel = 0;
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}
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else if (msTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Vertical)
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{
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wrapAround.boolValue = ReachUIEditorHandler.DrawTogglePlain(wrapAround.boolValue, customSkin, "Wrap Around");
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}
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else if (msTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Explicit)
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{
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EditorGUI.indentLevel = 1;
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ReachUIEditorHandler.DrawPropertyPlain(selectOnUp, customSkin, "Select On Up");
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ReachUIEditorHandler.DrawPropertyPlain(selectOnDown, customSkin, "Select On Down");
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ReachUIEditorHandler.DrawPropertyPlain(selectOnLeft, customSkin, "Select On Left");
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ReachUIEditorHandler.DrawPropertyPlain(selectOnRight, customSkin, "Select On Right");
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EditorGUI.indentLevel = 0;
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}
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GUILayout.EndVertical();
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}
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GUILayout.EndVertical();
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break;
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}
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serializedObject.ApplyModifiedProperties();
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if (Application.isPlaying == false) { Repaint(); }
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}
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}
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}
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#endif |