Files
2026-07-08 20:42:51 +08:00

194 lines
11 KiB
C#

#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
namespace Michsky.UI.Reach
{
[CustomEditor(typeof(ModeSelector))]
public class ModeSelectorEditor : Editor
{
private GUISkin customSkin;
private ModeSelector msTarget;
private int currentTab;
private void OnEnable()
{
msTarget = (ModeSelector)target;
if (EditorGUIUtility.isProSkin == true) { customSkin = ReachUIEditorHandler.GetDarkEditor(customSkin); }
else { customSkin = ReachUIEditorHandler.GetLightEditor(customSkin); }
}
public override void OnInspectorGUI()
{
ReachUIEditorHandler.DrawComponentHeader(customSkin, "TopHeader_ModeSelector");
GUIContent[] toolbarTabs = new GUIContent[3];
toolbarTabs[0] = new GUIContent("Content");
toolbarTabs[1] = new GUIContent("Resources");
toolbarTabs[2] = new GUIContent("Settings");
currentTab = ReachUIEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab_Content")))
currentTab = 0;
if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab_Resources")))
currentTab = 1;
if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab_Settings")))
currentTab = 2;
GUILayout.EndHorizontal();
var currentModeIndex = serializedObject.FindProperty("currentModeIndex");
var items = serializedObject.FindProperty("items");
var headerTitle = serializedObject.FindProperty("headerTitle");
var headerTitleKey = serializedObject.FindProperty("headerTitleKey");
var onClick = serializedObject.FindProperty("onClick");
var modeSelectPopup = serializedObject.FindProperty("modeSelectPopup");
var transitionPanel = serializedObject.FindProperty("transitionPanel");
var itemParent = serializedObject.FindProperty("itemParent");
var itemPreset = serializedObject.FindProperty("itemPreset");
var normalCG = serializedObject.FindProperty("normalCG");
var highlightCG = serializedObject.FindProperty("highlightCG");
var disabledCG = serializedObject.FindProperty("disabledCG");
var disabledHeaderObj = serializedObject.FindProperty("disabledHeaderObj");
var normalHeaderObj = serializedObject.FindProperty("normalHeaderObj");
var highlightHeaderObj = serializedObject.FindProperty("highlightHeaderObj");
var disabledTextObj = serializedObject.FindProperty("disabledTextObj");
var normalTextObj = serializedObject.FindProperty("normalTextObj");
var highlightTextObj = serializedObject.FindProperty("highlightTextObj");
var backgroundImage = serializedObject.FindProperty("backgroundImage");
var disabledIconObj = serializedObject.FindProperty("disabledIconObj");
var normalIconObj = serializedObject.FindProperty("normalIconObj");
var highlightIconObj = serializedObject.FindProperty("highlightIconObj");
var isInteractable = serializedObject.FindProperty("isInteractable");
var useLocalization = serializedObject.FindProperty("useLocalization");
var useUINavigation = serializedObject.FindProperty("useUINavigation");
var navigationMode = serializedObject.FindProperty("navigationMode");
var selectOnUp = serializedObject.FindProperty("selectOnUp");
var selectOnDown = serializedObject.FindProperty("selectOnDown");
var selectOnLeft = serializedObject.FindProperty("selectOnLeft");
var selectOnRight = serializedObject.FindProperty("selectOnRight");
var wrapAround = serializedObject.FindProperty("wrapAround");
var useSounds = serializedObject.FindProperty("useSounds");
var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier");
switch (currentTab)
{
case 0:
ReachUIEditorHandler.DrawHeader(customSkin, "Header_Content", 6);
if (msTarget.items.Count != 0)
{
ReachUIEditorHandler.DrawPropertyCW(headerTitle, customSkin, "Header Title", 90);
ReachUIEditorHandler.DrawPropertyCW(headerTitleKey, customSkin, "Header Key", "Used for localization.", 90);
GUILayout.BeginVertical(EditorStyles.helpBox);
GUILayout.BeginHorizontal();
GUI.enabled = false;
EditorGUILayout.LabelField(new GUIContent("Default Item:"), customSkin.FindStyle("Text"), GUILayout.Width(74));
GUI.enabled = true;
EditorGUILayout.LabelField(new GUIContent(msTarget.items[currentModeIndex.intValue].title), customSkin.FindStyle("Text"));
GUILayout.EndHorizontal();
GUILayout.Space(2);
currentModeIndex.intValue = EditorGUILayout.IntSlider(currentModeIndex.intValue, 0, msTarget.items.Count - 1);
GUILayout.EndVertical();
}
else { EditorGUILayout.HelpBox("There is no item in the list.", MessageType.Warning); }
GUILayout.BeginVertical();
EditorGUI.indentLevel = 1;
EditorGUILayout.PropertyField(items, new GUIContent("Selector Items"), true);
EditorGUI.indentLevel = 0;
GUILayout.EndVertical();
ReachUIEditorHandler.DrawHeader(customSkin, "Header_Events", 10);
EditorGUILayout.PropertyField(onClick, new GUIContent("On Click"), true);
break;
case 1:
ReachUIEditorHandler.DrawHeader(customSkin, "Header_Resources", 6);
ReachUIEditorHandler.DrawProperty(modeSelectPopup, customSkin, "Mode Select Popup");
ReachUIEditorHandler.DrawProperty(transitionPanel, customSkin, "Transition Panel");
ReachUIEditorHandler.DrawProperty(itemParent, customSkin, "Item Parent");
ReachUIEditorHandler.DrawProperty(itemPreset, customSkin, "Item Preset");
ReachUIEditorHandler.DrawProperty(normalCG, customSkin, "Normal CG");
ReachUIEditorHandler.DrawProperty(highlightCG, customSkin, "Highlight CG");
ReachUIEditorHandler.DrawProperty(disabledCG, customSkin, "Disabled CG");
ReachUIEditorHandler.DrawProperty(disabledHeaderObj, customSkin, "Disabled Header Obj");
ReachUIEditorHandler.DrawProperty(normalHeaderObj, customSkin, "Norma lHeader Obj");
ReachUIEditorHandler.DrawProperty(highlightHeaderObj, customSkin, "Highlight Header Obj");
ReachUIEditorHandler.DrawProperty(disabledTextObj, customSkin, "Disabled Text Obj");
ReachUIEditorHandler.DrawProperty(normalTextObj, customSkin, "Normal Text Obj");
ReachUIEditorHandler.DrawProperty(highlightTextObj, customSkin, "Highlight Text Obj");
ReachUIEditorHandler.DrawProperty(backgroundImage, customSkin, "Background Image");
ReachUIEditorHandler.DrawProperty(disabledIconObj, customSkin, "Disabled Icon Obj");
ReachUIEditorHandler.DrawProperty(normalIconObj, customSkin, "Normal Icon Obj");
ReachUIEditorHandler.DrawProperty(highlightIconObj, customSkin, "Highlight Icon Obj");
break;
case 2:
ReachUIEditorHandler.DrawHeader(customSkin, "Header_Settings", 6);
ReachUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier", "Set the animation fade multiplier.");
isInteractable.boolValue = ReachUIEditorHandler.DrawToggle(isInteractable.boolValue, customSkin, "Is Interactable");
useLocalization.boolValue = ReachUIEditorHandler.DrawToggle(useLocalization.boolValue, customSkin, "Use Localization", "Bypasses localization functions when disabled.");
useSounds.boolValue = ReachUIEditorHandler.DrawToggle(useSounds.boolValue, customSkin, "Use Button Sounds");
GUILayout.BeginVertical(EditorStyles.helpBox);
GUILayout.Space(-3);
useUINavigation.boolValue = ReachUIEditorHandler.DrawTogglePlain(useUINavigation.boolValue, customSkin, "Use UI Navigation", "Enables controller navigation.");
GUILayout.Space(4);
if (useUINavigation.boolValue == true)
{
GUILayout.BeginVertical(EditorStyles.helpBox);
ReachUIEditorHandler.DrawPropertyPlain(navigationMode, customSkin, "Navigation Mode");
if (msTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Horizontal)
{
EditorGUI.indentLevel = 1;
// GUILayout.Space(-3);
wrapAround.boolValue = ReachUIEditorHandler.DrawToggle(wrapAround.boolValue, customSkin, "Wrap Around");
// GUILayout.Space(4);
EditorGUI.indentLevel = 0;
}
else if (msTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Vertical)
{
wrapAround.boolValue = ReachUIEditorHandler.DrawTogglePlain(wrapAround.boolValue, customSkin, "Wrap Around");
}
else if (msTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Explicit)
{
EditorGUI.indentLevel = 1;
ReachUIEditorHandler.DrawPropertyPlain(selectOnUp, customSkin, "Select On Up");
ReachUIEditorHandler.DrawPropertyPlain(selectOnDown, customSkin, "Select On Down");
ReachUIEditorHandler.DrawPropertyPlain(selectOnLeft, customSkin, "Select On Left");
ReachUIEditorHandler.DrawPropertyPlain(selectOnRight, customSkin, "Select On Right");
EditorGUI.indentLevel = 0;
}
GUILayout.EndVertical();
}
GUILayout.EndVertical();
break;
}
serializedObject.ApplyModifiedProperties();
if (Application.isPlaying == false) { Repaint(); }
}
}
}
#endif