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# Queue
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概念:
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`Queue` 是 C# 提供的一个==非泛型队列集合==
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队列的特点是:==先进先出==
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英文:
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`FIFO`:First In First Out
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简单理解:
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像排队买东西
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先排队的人,先被处理
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命名空间:
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```csharp
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using System.Collections;
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```
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----
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# 通常用法
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1. 处理需要“按进入顺序依次处理”的数据
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2. 保存等待处理的任务
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3. 模拟排队、消息、请求等逻辑
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4. 学习队列这种数据结构
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实际开发中:
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新代码更推荐使用 `Queue<T>`
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这里的 `Queue` 是非泛型版本
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----
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# 语法
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创建:
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```csharp
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Queue queue = new Queue();
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```
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入队:
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```csharp
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queue.Enqueue(数据);
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```
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出队:
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```csharp
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object value = queue.Dequeue();
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```
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查看队头:
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```csharp
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object value = queue.Peek();
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```
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数量:
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```csharp
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queue.Count
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```
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----
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# 基础案例
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```csharp
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using System;
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using System.Collections;
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Queue queue = new Queue();
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queue.Enqueue("第一个任务");
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queue.Enqueue("第二个任务");
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queue.Enqueue("第三个任务");
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Console.WriteLine(queue.Dequeue());
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Console.WriteLine(queue.Dequeue());
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Console.WriteLine(queue.Dequeue());
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```
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输出:
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```text
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第一个任务
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第二个任务
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第三个任务
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```
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理解:
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1. `"第一个任务"` 最先进队列
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2. `Dequeue()` 会先取出最早进入队列的元素
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3. 这就是先进先出
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----
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# Enqueue、Dequeue、Peek
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`Enqueue`:
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把元素添加到队尾
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```csharp
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queue.Enqueue("A");
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```
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`Dequeue`:
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取出并删除队头元素
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```csharp
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object item = queue.Dequeue();
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```
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`Peek`:
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查看队头元素,但不删除
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```csharp
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object item = queue.Peek();
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```
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案例:
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```csharp
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Queue queue = new Queue();
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queue.Enqueue("A");
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queue.Enqueue("B");
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Console.WriteLine(queue.Peek()); // A
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Console.WriteLine(queue.Count); // 2
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Console.WriteLine(queue.Dequeue()); // A
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Console.WriteLine(queue.Count); // 1
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```
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----
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# 遍历
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```csharp
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Queue queue = new Queue();
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queue.Enqueue("A");
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queue.Enqueue("B");
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queue.Enqueue("C");
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foreach (object item in queue)
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{
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Console.WriteLine(item);
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}
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```
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输出顺序一般是:
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```text
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A
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B
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C
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```
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理解:
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遍历 `Queue` 时,通常按入队顺序从队头到队尾遍历
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----
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# 常用成员
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```csharp
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Queue queue = new Queue();
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queue.Enqueue("A");
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queue.Enqueue("B");
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Console.WriteLine(queue.Count);
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Console.WriteLine(queue.Contains("A"));
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object first = queue.Peek();
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object value = queue.Dequeue();
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queue.Clear();
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```
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常用方法:
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1. `Enqueue(object obj)`:入队
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2. `Dequeue()`:出队并删除
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3. `Peek()`:查看队头但不删除
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4. `Contains(object obj)`:判断是否包含
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5. `Clear()`:清空
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6. `ToArray()`:转成数组
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----
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# 空队列不能 Dequeue 或 Peek
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错误写法:
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```csharp
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Queue queue = new Queue();
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queue.Dequeue();
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```
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原因:
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队列里没有元素,不能取队头
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更稳的写法:
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```csharp
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if (queue.Count > 0)
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{
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object value = queue.Dequeue();
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}
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```
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`Peek()` 也一样,使用前最好先判断 `Count`。
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----
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# 取值时要类型转换
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```csharp
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Queue queue = new Queue();
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queue.Enqueue(100);
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int num = (int)queue.Dequeue();
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```
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原因:
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非泛型 `Queue` 中的元素按 `object` 存储
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取出来也是 `object`
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值类型入队和出队时,也会涉及装箱拆箱:
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```csharp
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queue.Enqueue(100); // 装箱
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int num = (int)queue.Dequeue(); // 拆箱
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```
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----
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# 适合场景:任务队列
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```csharp
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Queue taskQueue = new Queue();
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taskQueue.Enqueue("加载配置");
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taskQueue.Enqueue("读取存档");
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taskQueue.Enqueue("进入场景");
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while (taskQueue.Count > 0)
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{
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string task = (string)taskQueue.Dequeue();
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Console.WriteLine("处理:" + task);
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}
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```
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理解:
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任务按照加入顺序依次处理
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这种情况适合用队列
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----
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# Queue 和 Stack 的区别
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| 对比点 | Queue | Stack |
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| 规则 | 先进先出 | 后进先出 |
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| 英文 | FIFO | LIFO |
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| 添加 | `Enqueue` | `Push` |
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| 取出 | `Dequeue` | `Pop` |
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| 查看 | `Peek` 查看队头 | `Peek` 查看栈顶 |
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| 适合场景 | 排队处理任务 | 撤销、回退 |
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一句话:
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排队用 `Queue`
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回退用 `Stack`
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----
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# 注意
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1. `Queue` 在 `System.Collections` 命名空间中
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2. `Queue` 是非泛型集合,元素按 `object` 存储
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3. 队列的规则是先进先出
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4. `Enqueue` 是入队
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5. `Dequeue` 是出队并删除队头
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6. `Peek` 是查看队头但不删除
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7. 空队列调用 `Dequeue()` 或 `Peek()` 会出错
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8. 新项目通常优先使用 `Queue<T>`
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----
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# 一句话记忆
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==Queue 是先进先出的集合,先进去的先出来。==
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----
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# 面试/复习时怎么说
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可以这样答:
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“Queue 是队列结构,特点是先进先出,也就是 FIFO。
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常用方法有 `Enqueue`、`Dequeue` 和 `Peek`,分别表示入队、出队、查看队头。
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非泛型 Queue 存的是 object,取值时可能需要强制类型转换,新项目中更推荐使用 `Queue<T>`。”
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----
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引用:
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1. Microsoft Learn: [Queue Class](https://learn.microsoft.com/en-us/dotnet/api/system.collections.queue?view=net-9.0)
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2. Microsoft Learn: [Queue.Enqueue Method](https://learn.microsoft.com/en-us/dotnet/api/system.collections.queue.enqueue?view=net-9.0)
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3. Microsoft Learn: [System.Collections Namespace](https://learn.microsoft.com/en-us/dotnet/api/system.collections?view=net-9.0)
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#Queue
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#队列
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#集合
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#进阶
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